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Imperial War Record

Game Overview

A tactical dark-fantasy action RPG built around deliberate melee, ranged preparation, dragon hunting, war-front decisions and blood-forged equipment.

Combat Doctrine

Attacks commit the player to readable windows. Guard pressure, limb targeting and counter skills reward planning rather than constant ability spam.

War Fronts

Large quest chains alter routes, settlement security, taxes, patrol composition and faction presence.

Dragon Hunts

Each elder dragon has movement territory, feeding behavior, weak materials and weather preferences. Investigation reduces the danger of the final hunt.

Progression

Class talent lines define combat identity while weapons, forge marks and faction training support hybrid builds.

Dravoryn battle

Built for commitment

Every major system feeds the campaign instead of existing as a disconnected minigame.